Re: GBA Flash linker questions?

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This message was posted by Utopium, posted on November 17, 2001 at 18:12:01 coming from 162.33.62
This message is a reply to GBA Flash linker questions? posted from GameBoy'er posted at November 17, 2001 at 04:45:08
> I know there are 3 sizes of ram carts for the flash linker 64, 126 and 256 my question is do I need to get a 256 to run games or will the 64 work fine? what is the difference besides memory of each cart? just asking because the carts are quite expensive $180 for a 256!

> thanks for your help!

Currently the largest games are 64M, so that should do fine if you are on a budget. The advantage to having a 128M or 256M cart is that you can put multiple games onto a single cart so you don't have to flash it every time you want to play a new game. There is also the possibility that future games could exceed 64M.

Personally I think the 256M cart is a good deal since the price difference isn't that much from a 128M cart and it includes EEPROM support. If you don't mind patching games and not planning on playing anything large though, 64M should do fine.

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