Re: assumed all GD7's needed those bytes for it to work ~text~

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This message was posted by WarDogz, posted on September 28, 2001 at 19:02:43 coming from 208.45.242
This message is a reply to Re: assumed all GD7's needed those bytes for it to work ~text~ posted from Sam posted at September 28, 2001 at 15:54:10
Yes im sure im naming them right, the GD see's them fine. I get,
"SFSMW.B00"
"Loading..."

Then it just locks up and have to flip the power to get it to respond again. Tried in TSF2, 3.0 and 3.1.
If I add the bytes I posted earlier it loads it fine.

I did install a jumper on S3 to turn it into a Professor SF2 but I dont think that would be the problem. I might try removing it just to see. Would really like to get it working without needing to play around in the Hex editor, have allot of save's I wannna use.





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