Re: Hey Chris!

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This message was posted by Chris, posted on September 09, 2001 at 23:54:45 coming from 142.58.46
This message is a reply to Hey Chris! posted from mikael posted at September 09, 2001 at 15:08:22
> I've tried making several mapper 0 games to work, Yie Ar Kung Fu, Tennis, SMB etc...

> They just show a white screen when I load them... Do you know which ROM to pick if I want to make it work? I have like 12 different versions of Tennis and 30 of the SMB ROM.. Super Mario Bros 1 (PRG 1) [d2] etc...

> What's the difference between PRG 1 and PRG 0 and what numbers ( [a3] etc ) should I avoid? Any thumb rules? :)

These are just different revision numbers and dump numbers. They shouldn't make a difference as long as you don't use bad dumps.

The real problem with mapper 0 games lies with QND's conversion. Open up a converted Mapper 0 game in a hex editor, and change byte 13 (hex) to #$00. That should make it work.

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