If that can be done, why are you so pessimistic about other stuff that can get playable, such as software decoders/decompressors for special chip games, and if there is not enough space, a "chop" of the game could also be done, (reducing it to 64 Mbit). And it's obvious, the more space you have, the more stuff we can pack it with.
So according to you:
If stuff can get playable by getting smaller, then that's great.
But if stuff get only a bit bigger than 32 Mbit, then that's something to ignore...
I don't understand your logic here...
mikael