Re: Anyone have a GB Flash Linker Advanced?

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This message was posted by Loada, posted on July 12, 2001 at 08:27:41 coming from 195.50.81
This message is a reply to Anyone have a GB Flash Linker Advanced? posted from Travis posted at July 11, 2001 at 22:03:16
> If you do, how does it work?
It consists of two components, a flashrom cartridge and flashrom programmer which is connected to the PC via the parallel port. Using software (windows-based), you can program the flash cartridge with a game-image/demo and then use the flashrom cart in the GBA, just like an original Nintendo cart. Needless to say, this can be used to pirate GBA games but a lot of people use this as a (relatively) cheap development kit for the GBA.

> Is it worth the money?
That's for you to decide. If you are going to do GBA development, it's a hell of lot cheaper (and 100% more available) than an official Nintendo devkit.

>is the GBA language hard to develop with?
GBA coding uses a mixture of C/C++ and the native ARM assembly language. The assemblers/compilers are freely available (e.g. GCC3.0 for linux, ARM SDT for Windows), see www.gbadev.org for more info. Whether it's "hard" depends on how experienced a programmer you are! IMHO, the GBA is a good platform to learn basic games programming (2D-based) on, with a bit of will and hard-work required, of course!

Hope this answers your questions!



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