Oh, yeah, by the way, some of the information in the PC Jr header docs is incorrect (thanks Bung!). I hope to do a major update of my PC Jr dev page sometime soon... (nt)

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This message was posted by Chris, posted on May 17, 2001 at 03:20:34 coming from 216.66.137
This message is a reply to The modification that you make depends on the mapper type. As for getting a messageboard, I'm working on it! Does anyone know which messageboard service is the best, allowing anonymous posting, easy navigation, and no damn cookies? (nt) posted from Chris posted at May 17, 2001 at 03:18:39
> > I am using a combination of DNES header docs, info from others, comparing non working games to working games, and trial & error.

> > I never knew until now how complex NES games are. But, i have learned alot and at the moment I have around 150 games successfully working flawlessly. Games like Paperboy 2, Baseball, RC Pro AM and other games that were graphically screwed took me lots of time to finally get working.

> > People in this board have been very helpful, but I have learned there are many versions of mappers, and dealing with mirroring problems, file PRG and CHR sizes, etc, so whomever updates QND (or writes a new .NES to DNES converter) has their work cut out for them.

> > I still think Chris Covell should make a webboard for us PC Jr users and there should be an archive of ROMs so everyone doesnt have to go through what I have already gone thru.

> > The Dr PC Jr is a great machine, and with more exposure, help from the programmers, and a place where other users can share their findings, only then will this machine's full potential be reached.

> > Please email me for comments, questions, etc.




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