Well, since my DX2 is 64Mbits, I wasn't able to test it. But all you have to do is to find the right chips(nt)

[ Post a new reply ] [ Back to the message board ]

This message was posted by Fat_Mike, posted on September 11, 2000 at 08:51:08 coming from 207.253.208
This message is a reply to Re: I'm pretty sure that someday, we will be able to play SDD-1 and C4 games on our backup unit. Read to know what I think(TxT) posted from Matthias posted at September 10, 2000 at 18:39:15
> > Ok, C4 and SDD-1 are compression chips. When we will know the decompression algorithm of those chip (C4 is already know), someone could create a uncompressed image of the game and then we would be able to run it on our backup unit since it would be like a normal game. But since Star Ocean is 64Mbits, we would have a problem since the uncompressed image would be a little bigger than 64Mbits... FFE told me that the maximum RAM size of the DX2 was 66Mbits, so, perhaps this extra 2Mbit would be enough to store the uncompressed ROM... Anyway, this is just what I think might be possible, I don't have the knowledge to do that myself but there is many people on the net who would be able to do it if that would be possible.

> > Tell me what you think

> > Thanks,

> > Mike

> I always thought the maximum amount of ram for the SWC was 128 MBit... but looks like I'm wrong :)

> btw, fat_mike, didn't you try to upgrade a 32 MBit Wildcard to 64 MBit a while ago? And did you have any success (just curious...)?

> -Matthias




Responses to this messages:


Post a Followup

Name
E-Mail
Subject
Message
Optional Link URL
Optional Link Title
Optional Image URL
Please pick a mood
for your message: